
This is basically a "Professional Game Devs" side project.
Mostly game doodles, experiments and other little things I make in my spare time for fun.
I’m a 3D/2D artist/animator by trade, and itch is where I put the small game sketches I make while playing around with different ideas, mechanics and visual styles. Some might grow into something bigger; most are just an excuse to experiment and make something playable.
All the art, design, sfx and music are made by human hands. On the code side, I’ve been experimenting with vibe scripting in Unity, using AI as a coding partner to help turn my notional ideas into functioning little games.
Expect prototypes, game-jam-sized projects, odd experiments and probably the occasional bug. Made for fun, curiosity, and the joy of seeing if an idea actually works.